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Category: Zero Company

Star Wars Zero Company Point of No Return: What to Finish Before the Finale

Posted on September 10, 2026September 10, 2026 by ljcool110

This is one of the decisions covered in our Star Wars Zero Company Irreversible Decisions Guide, and it is the single most consequential one in the game — not because the choice…

Should You Pick the Utility Slot or the Weapon Mod Slot in Star Wars Zero Company?

Posted on September 9, 2026September 10, 2026 by ljcool110

This is one of the decisions covered in our Star Wars Zero Company Irreversible Decisions Guide, and it is the one most likely to catch you off guard, because it arrives inside…

Star Wars Zero Company: How Your Decisions Actually Change the Game

Posted on September 8, 2026September 8, 2026 by ljcool110

Every game with dialogue choices claims your decisions matter. Most of the time what that means is a slightly different line of dialogue and the same outcome. Star Wars Zero Company is…

Why Star Wars Zero Company’s Story Is the Best Reason to Play It

Posted on September 5, 2026September 5, 2026 by ljcool110

I came to Star Wars Zero Company for the Star Wars, not for the tactics. I have said throughout this series that I am not an XCOM player and that my gaming…

Star Wars Zero Company: Saving Sawtooth, Clearing the Debt, and Finally Getting It

Posted on September 1, 2026September 5, 2026 by ljcool110

I have been up front in the first, second and third articles in this Star Wars Zero Company series about being a complete newcomer to this genre. No XCOM, no tactics games,…

Star Wars Zero Company: “In Debt to the Hutts” and the Moment the Real Story Starts

Posted on August 30, 2026September 5, 2026 by ljcool110

If you have been following along, you know the drill by now. I am not an XCOM player, I have never really spent time in this genre, and my Star Wars gaming…

Star Wars Zero Company: “Business as Usual” and Learning What This Game Actually Is

Posted on August 28, 2026September 5, 2026 by ljcool110

In my first article on Star Wars Zero Company I covered the opening hours, the difficulty and permadeath settings, and the tutorial mission that ends with Zero Company limping back to the…

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Recent Posts

  • Star Wars Zero Company Point of No Return: What to Finish Before the Finale
  • Should You Pick the Utility Slot or the Weapon Mod Slot in Star Wars Zero Company?
  • Star Wars Zero Company: How Your Decisions Actually Change the Game
  • SWGoH: Log In, Grind, Repeat — The State of Galaxy of Heroes Right Now
  • Why Star Wars Zero Company’s Story Is the Best Reason to Play It

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