Mods are enhancements in Star Wars Galaxy of Heroes and one of the hardest piece of the game for casual players to understand. Below we will try to better explain the main points that players of SWGoH will need to know about mods to be successful in the game. Before we had mods in the game, the same characters always had the same stats at the same gear – and the same speed. Unlike a game like Marvel Strike Force, SWGoH’s character differentiation comes from mods and the many different stats and combinations of all mods, making it near impossible to end up with two identical characters.
Per the site I founded in 2016, Gaming-fans.com: “Mods are broken down into Dots, Levels, Colors/Qualities, Shapes, Sets, Primary Stats, and Secondary Stats. There are 6 Dots/Rarities, 15 Levels, 5 Colors/Qualities, 6 Shapes, 8 Mod Sets, 11 Primary Stats, and 12 Secondary Stats … in Star Wars Galaxy of Heroes.”
Best Mods for SWGoH Characters
I started this in 2018 over at Gaming-fans.com, where I reviewed a character’s kit to see what the best mods were to enhance their effectiveness in Galaxy of Heroes. I will seek to continue that tradition in 2024 and beyond here with StarWars-fans.com as you can use the links below to click through to new characters in the game and those I have re-reviewed to ensure they are up to the 2024 standards of where the game is today, and where it will be in 2025 and beyond.
- Mods for Galactic Legends
- Mods Guides for Specific SWGoH Factions
- Best Mods for JMK’s Galactic Republic team
- Best Mods for the Gungan faction
- Best Mods for the Hutt Cartel faction
- Imperial Remnant Faction
- Best Mods for the Spectre faction
- Other SWGoH Characters (ABC order, all updated in 2024 & 2025)
- Aayla Secura
- Admiral Piett
- Admiral Raddus
- Ahsoka Tano (Fulcrum)
- Ahsoka Tano (Snips)
- B2 Super Battle Droid
- Baylan Skoll
- Boss Nass
- Captain Enoch
- Captain Tarpals
- Chopper
- Commander Ahsoka Tano
- Dark Trooper Moff Gideon
- Darth Bane
- Darth Malak
- Darth Sidious
- Darth Vader
- Death Trooper (Peridea)
- Emperor Palpatine
- Ezra Bridger (Exile)
- Garazeb “Zeb” Orrelios
- General Syndulla
- Great Mothers
- Gungan Boomadier
- Gungan Phalanx
- Hera Syndulla
- Huyang
- Jar Jar Binks
- Jedi Knight Luke Skywalker
- Kelleran Beq
- Ki-Adi-Mundi
- Kit Fisto
- Luminara Unduli
- Luthen Rael
- Marrok
- Master Qui-Gon
- Morgan Elsbeth
- Nightsister Acolyte
- Nightsister Initiate
- Nightsister Spirit
- Nightsister Zombie
- Night Trooper
- Padawan Obi-Wan
- Padawan Sabine Wren
- Plo Koon
- Queen Amidala
- R2-D2
- Rey (Dark Side Vision)
- Sabine Wren
- Shin Hati
- Sith Trooper
- STAP
- Wampa
Quick Mod Rules & Notes:
Some quick SWGoH mod notes to help you dominate the holotables.
- With a health primary on the Data-Bus, Receiver, Holo-Array or Multiplexer mod, you cannot add percentage health gains in the secondary stats, only flat health gains (thus +428 and not +0.82%). As the game scales and you get into high Relic levels this becomes very important and should always be kept in mind for serious players.
- Mod sets are always even numbers and you gain bonuses based on these Mod sets. For Speed, Offense and Critical Damage mods, you need a set of 4 of the same type of mod to get the set bonus. For Health, Defense, Critical Chance, Potency & Tenacity mods you only need 2 of those mod types to complete a set.