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Jedi Master Mace Windu unlock - SWGoH

SWGoH: Requirements & Best Mods for Jedi Master Mace Windu

Posted on April 3, 2025 by ljcool110

Before we get into the Jedi Master Mace Windu requirements & mods article, let me start by saying this is the first of its kind on StarWars-fans.com. In the past I have not covered Legendary or Galactic Legend character requirements on the site much, but with the pending release of a new Mace Windu in SWGoH, it seems logical to try this out.

During my time at Gaming-fans.com I started the “best mods” series of articles which turned out to be what put the site on the radar of the community and with EA Capital Games. While I enjoyed our brief time with a communicative Capital Games consistently working myself and the other SWGoH GameChangers, there was an inability to support that level of community engagement from within CG, so I became just another member of the community, only with a bit more of a public voice. Now that my days with Gaming Fans are well behind me, I will seek to keep the same kind of content going as I resume the “best mods in SWGoH” series today with the Best Mods for Jedi Master Mace Windu.

Jedi Master Mace Windu is set to be the second iteration of Mace Windu in the game, only with new graphics and an extra robe. While it may not make sense to have the same character from the same time period in Star Wars, it is not unprecedented – see Qui-Gon Jinn and Master Qui-Gon. So instead of a poncho, throw on a new robe and call Jedi Master Mace Windu the newest character added in SWGoH.

Note that I have learned that I get a bit wordy in these Best Mods articles, so when all of the data is ready, you can find an updated TL;DR on mods for Jedi Master Mace Windu is below.

 

Jedi Master Mace Windu Requirements

In order to unlock Jedi Master Mace Windu, there are 6 characters that we know of that will be required. Those SWGoH characters include CT-1119 “Appo,” CX-2, two unnamed Dark Side clones, Depa Billaba and Jedi Temple Guard. As we get more information we will update this section with additional requirements, but CT-1119 “Appo” has a Relic level 5 requirement and the other 3 Dark Side clones and the 2 Jedi Vanguard members are TBA.

 

Main Mod Stats to focus on…

Switching over to mods, there is little that can be said about Jedi Master Mace Windu mods until we have his kit and a better idea of what his team will look like. We know Jocasta Nu will be a part of his team as she is the SWGoH Conquest reward for February, March and April 2025, and it seems logical to assume that the Jedi Temple Guard and Depa Billaba will also be a part of the Jedi Master Mace Windu team. I would expect Plo Koon, Kit Fisto, Luminara Unduli or Shaak Ti to be in contention for the 5th member of this team given each was a member of the Jedi High Council at the time of Order 66. My gut says Ki-Adi-Mundi and Grand Master Yoda will not be the best 5th option, and it is difficult to think that Jedi Consular or Jedi Knight Guardian are anything more than relevant from the addition of Jedi Master Mace Windu. This will of course require a review mods for the Jedi Vanguard faction as a whole, but not until we have more information. Keep checking back as that data comes in.

 

Which Mod Sets to use & Dev Recommendations for Jedi Master Mace Windu:

TBD. Once the Jedi Master Mace Windu kit is released and we know more about the new Jedi Vanguard members to be used with him, this will be updated to help players make strong decisions with their modding of Jedi Master Mace Windu:

  • Transmitter (Square) – The Transmitter mod always has a primary focus on offense.
  • Receiver (Arrow) – The Receiver mod can have a primary focus on several stats including speed, critical avoidance, accuracy, health, protection, defense and offense.
  • Processor (Diamond) – The Processor is always going to have a primary focus on defense.
  • Holo-Array (Triangle) – The Holo-Array is a very specialized mod that can have a primary focus on critical chance, critical damage, health, protection, offense and defense.
  • Data-Bus (Circle) – The Data-bus mod always has a primary focus on either health or protection.
  • Multiplexer (Plus) – The Multiplexer (plus or cross) mod can have a primary focus on potency, tenacity, health, protection, defense or offense.

 

Jedi Master Mace Windu Mods TL;DR

  • Square – TBD
  • Arrow – TBD
  • Diamond – TBD
  • Triangle – TBD
  • Circle – TBD
  • Plus – TBD

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