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Zeffo Middle Combat Mission battle - SWGoH RotE Territory Battle

SWGoH: RotE Territory Battle – Zeffo Combat Mission (Middle) walkthrough & tips

Posted on February 9, 2024February 12, 2024 by ljcool110

The Rise of the Empire Territory Battle was added in Galaxy of Heroes in late 2022 and features Light Side, Dark Side and Neutral paths. Featuring six phases  which last 24 hours each, The Rise of the Empire Territory Battle has a new addition in new territories (planets) that can be unlocked by meeting certain criteria. The first of these in the RotE Territory Battle is the ability to unlock Zeffo, a planet from the Jedi: Fallen Order video game series, also by Electronic Arts.

The following is a Walkthrough of my experiences in the Phase 3 Zeffo missions that will be updated over time. This Phase 3 (Middle) Combat Mission on Zeffo requires 5 Light Side or Neutral at Relic 7+ characters and the reward for winning is 341,250 Territory Points.

 

Zeffo Middle Combat Mission Requirements:

  • 5 Light Side or Neutral at Relic 7+

 

Zeffo Combat Mission Walkthrough & Tips

Middle CM – Using Jedi, I take in a team of JKLS, JMLS, GAS, GMY and Jolee for a total of 194k power. This battle has me facing Haxion Brood droids and 3 Bounty Hunters, and I go after the Bounty Hunters first, then use JKLS to stun them all. I am able to take out two Bounty Hunters before the enemies take a turn, but the Haxion Brood Droid Captain hits JMLS very hard. I decide to go after one of the other Haxion Brood Droids only to find out that they have a Razor Crest-like ability where you have to knock their stacks of Cannon Fodder down to actually defeat them, so I go finish off the other Bounty Hunters first. I take out one of the droids and find the Captain does not seem to be able to be defeated with his other droids around, so I follow the necessary order of operations and advance.

The second wave is against three Miktrullk Tomb Guardians and I have plenty of offense, but not a lot of stun power here. I get a well-timed AoE stun from JKLS and take out the middle and left guards leaving a long wait to kill the final one, but I have more than enough firepower to last until he can be stunned again as I get the win and 341,250 Territory Points for my guild.

Fighting this a second time, I save my Leia team of Rebels and bring in Han and Chewie to test them out and wow, did that appear that a mistake at first! I lose Han and Chewie on literally the first wave of enemy attacks as the Haxion Brood Droids kick my butt. I survive to the end of the wave of enemies losing R2 just before advancing and barely hang on.

The second wave was surprisingly the opposite of how the first wave went. In this battle I was able to land stuns and withstand their hits, and the stuns allowed me to contour the middle guardian and eventually kill each of them for the 341,250 prize.

Fighting a third time, I put Old Ben and Captain Rex as the final two. This battle went much more smoothly than the previous Leia battle as Captain Rex’s AoE Tenacity Down and Stun were of great help here, and Old Ben’s Ability Block AoE helped me control the enemies and cruise to the 341,250 territory points. While this team worked, note that Captain Rex is needed for success on the Special Mission on Zeffo, so plan accordingly depending on how your guild paces your group.

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